About FT

FunmiTrends.com is a virtual newsstand with essential information that educates the world regardless of race or location, keeping you ahead of the curve and in the know. FunmiTrends is comprised of a group of talented, enthusiastic, and well-informed News Writers. We deliver our information and insights through FT Intelligence.

Our Facebook community for news enthusiasts, (FunmiTrends Worldwide), is one of the fastest growing Facebook communities in the social space and will continue to grow by providing you with tested and true information.

About the Founder/CEO

Oluwaferanmi Ogunsuyi

Christened Oluwaferanmi Ogunsuyi, born to Mr. Olayinka, Mrs Funmilayo Ogunsuyi (Late), Is currently a student of the popular National Open University of Nigeria (NOUN). He studies English Education to be rewarded with a Bachelor’s Degree.

An Indigine of Ekiti State, He had always had the flear for adventure, fun, money making. He wrote his first blogs in the year 2012.

With his blogger profile at Blogger: User Profile: Oluwaferanmi Ogunsuyi He wrote and owned Global Collection (informationglobally.blogspot.com) as far back as 2012.

He Started his pre-professional blogging in 2016 with Tooclassic.com which eventually went offline as a result of poor hosting in Nigeria, he later came back up with Kogadun.com which again was a failure.

He finally started a stable blog with FunmiTrends.com while learning from the mistakes and experiences of the past.

As of writing this piece about him, he is in a serious relationship with Oluwatosin Olofinji (CEO SME With Becca).

He is the second of five children of the same biological father and a lone child of his biological (now late) mother.

Our Background Story

FunmiTrends, as it is colloquially known, began in a cybercafé where the founder, Oluwaferanmi Ogunsuyi was employed as a cafe attendant member in June/July of 2016. When we started this platform, our primary goal was to entertain and promote good music. However, as of now, we have strictly shifted our focus to providing you with news from around the world in order to help as many curious readers as possible discover news from the comfort of their own homes.

A Brief Introduction Into Our Categories.

Business

Business is the activity of earning a living or making money by producing, purchasing, and selling goods (such as goods and services). Simply put, it is “any profit-making activity or enterprise.”

Having a business name does not separate the business entity from the owner, which means that the owner is responsible and liable for the business’s debts. If the company incurs debts, the creditors have the right to seize the owner’s personal belongings. Corporate tax rates are not permitted in a business structure. The proprietor is personally taxed on all business income.

The term is also commonly used colloquially to refer to a company (but not by lawyers or public officials). A company, on the other hand, is a separate legal entity with limited liability and corporate tax rates. A company structure is more complicated and costly to set up, but it provides greater protection and benefits to the owner.

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Career & Jobs

A person’s career is a metaphorical “journey” through learning, work, and other aspects of life. Career can be defined in a variety of ways, and the term is used in a variety of contexts.

The word “career” is defined by the Oxford English Dictionary as a person’s “course or progress through life (or a distinct portion of life).” This definition applies the term “career” to a variety of aspects of a person’s life, learning, and work. “Career” is also frequently understood to refer to the working aspects of a person’s life, as in “career woman.” A third definition of “career” is “an occupation or a profession that usually requires special training or formal education and is considered to be a person’s lifework.”

In this context, “a career” is defined as a series of related jobs, typically pursued within a single industry or sector: for example, “a career in education,” “a criminal career,” or “a career in the building trade.” Organizational behavior researchers define a career as “an individual’s work-related and other relevant experiences, both inside and outside of organizations, that form a distinct pattern over the individual’s life span.”

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Education

The process of facilitating learning, or the acquisition of knowledge, skills, values, morals, beliefs, habits, and personal development, is known as education. Education began as a means of passing down cultural heritage from one generation to the next. Today, educational goals are increasingly encompassing new ideas such as learner liberation, critical thinking about presented information, skills required for modern society, empathy, and complex vocational skills.

According to UNESCO, there are three main learning environments.

Formal education occurs in educational and training institutions, is usually structured by curricular goals and objectives, and is typically guided by a teacher. Formal education is compulsory in most regions up to a certain age and is commonly divided into educational stages such as kindergarten, primary school, and secondary school. Nonformal learning occurs in addition to or instead of formal education. It may be structured in accordance with educational arrangements, but in a more flexible manner, and typically takes place in community, workplace, or civil society settings. Finally, informal settings occur in daily life, in the family, and any experience that has a formative effect on the way one thinks, feels, or acts, whether unintentional or intentional, may be considered educational. In practice, there is a continuum from highly formalized to highly informalized settings, and informal learning can take place in all three. Homeschooling, for example, can be classified as nonformal or informal, depending on the structure.

Teaching, training, storytelling, discussion, and directed research are all examples of educational methods that can be used in any setting. The methodology of teaching is referred to as pedagogy. A wide range of philosophies, theories, and empirical research agendas underpin education.

There are movements for education reform, such as improving the quality and efficiency of education to make it more relevant in students’ lives and efficient problem solving in modern or future society, or for evidence-based education methodologies. Some governments and the United Nations have recognized the right to an education. Global initiatives aim to achieve SDG 4, which calls for universal access to high-quality education.

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Health

The World Health Organization defines health as “a state of complete physical, mental, and social well-being, rather than merely the absence of disease and infirmity.” Throughout history, various definitions have been used for various purposes. Health can be improved by encouraging healthy behaviors such as regular physical activity and adequate sleep, as well as reducing or avoiding unhealthy behaviors or situations such as smoking or excessive stress.

Some health-related factors are the result of individual choices, such as whether to engage in a high-risk behavior, while others are the result of structural causes, such as whether society is organized in a way that makes it easier or more difficult for people to obtain necessary healthcare services. Other factors, such as genetic disorders, are beyond the control of either individuals or groups.

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Insurance

Insurance is a means of protecting oneself against financial loss. It is a type of risk management that is primarily used to mitigate the risk of a contingent or uncertain loss.

An insurer, insurance company, insurance carrier, or underwriter is a company that provides insurance. A policyholder is a person or entity who purchases insurance, whereas an insured is a person or entity who is covered by the policy. Policyholder and insured are frequently used interchangeably, but they are not synonymous, because coverage can sometimes extend to additional insureds who did not purchase the insurance. In exchange for the insurer’s promise to compensate the insured in the event of a covered loss, the policyholder assumes a guaranteed, known, and relatively small loss in the form of a payment to the insurer (a premium).

The loss could be financial or non-financial, but it must be quantifiable. Furthermore, it usually involves something in which the insured has an insurable interest as a result of ownership, possession, or a prior relationship.

The insured receives a contract, known as an insurance policy, outlining the terms and conditions under which the insurer will compensate the insured, or their designated beneficiary or assignee. The premium is the amount of money charged by the insurer to the policyholder for the coverage specified in the insurance policy. If the insured suffers a loss that may be covered by the insurance policy, he or she submits a claim to the insurer, who then forwards it to a claims adjuster for processing.

A deductible is a mandatory out-of-pocket expense required by an insurance policy before an insurer will pay a claim (or if required by a health insurance policy, a copayment). The insurer may hedge its own risk by obtaining reinsurance, in which another insurance company agrees to carry some of the risks, particularly if the primary insurer believes the risk is too large for it to bear.

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TECH

Technology is the ever-changing outcome of accumulated knowledge and application in all techniques, skills, methods, and processes used in industrial production and scientific research. Technology is embedded in the operation of all machines, with or without detailed knowledge of their function, for an organization’s intended purpose. Systems are the building blocks of society’s technologies. A technology system or technological system applies the intended application of a technology’s accumulated knowledge by obtaining an input, altering this input per the system’s intended purpose, and then producing an outcome.

The development of knowledge that leads to the application of basic tools towards an intended purpose is the earliest and simplest form of technology. The prehistoric invention of shaped stone tools, as well as the discovery of how to control fire, increased the sources of food available to humans through proper cooking, which eliminated almost all disease-causing pathogens in food sources. Through the development of farming technologies, the later Neolithic Revolution increased the significance of this event and quadrupled the sustenance available from a usable territory.

The invention of the wheel resulted in the development of traveling technologies that allowed humans to not only increase the yield of food production over a given period, but also travel between and across territories in less time, allowing information to be more easily exchanged between members of society. Not only did this circumstance result in an increase in total food production and increased information exchange across large territories, but it also resulted in an increase in raw material production, such as spinning thread or yarn, due to the invention of the Spinning wheel. Because these raw materials can be converted into paper, the opportunity to provide information to a larger population has also become available for the general public and society at this time.

Historical advancements such as the printing press, the telephone, and the Internet have reduced physical communication barriers and allowed humans to freely interact and exchange ideas.

Technology has numerous effects. It has aided in the development of more advanced economies (including today’s global economy) as well as the rise of a leisure class. Many technological processes generate unwanted byproducts known as pollution and deplete natural resources, harming the Earth’s environment. Innovations have always had an impact on a society’s values and raised new questions about the ethics of technology. The rise of the concept of efficiency in terms of human productivity is one example, as are the challenges of bioethics.

Philosophical debates have erupted over the use of technology, with differing views on whether technology improves or worsens the human condition. The pervasiveness of technology, according to Neo-Luddism, anarcho-primitivism, and other reactionary movements, harms the environment and alienates people. Technological progress, according to proponents of ideologies such as transhumanism and techno-progressivism, is beneficial to society and the human condition.

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